Overview
The thrill of working in the uncharted territories of 3D animation has brought many new digital artists into animation. Animation has benefited immensely from this new blood, challenging the limits of what animation could be. While new ideas seem to propel the industry forward, much of the traditional workflow has been thrown by the wayside. The tradigiTOOLS plugin for Maya has been created to aid the modern animator in utilizing the efficiency and effectiveness of the traditional workflow without sacrificing the creative and groundbreaking spirit that the new digital tools have brought to the table.
In the traditional process, when key poses aren’t connecting motion correctly the animator would just add another drawing between the keys to further break down the action. Anyone who has animated in a 3D program knows it’s not that easy. That is, until tradigiTOOLS. Stop wrestling in the graph editor, or trying to make sense of the barcode your timeline has become. Grab tradigiTOOLS, lay out some strong keyframes, add more poses, and watch the motion come alive. Push and pull timing changes without a glimpse of the graph editor. Always know where you are on the timeline and modify it with a couple of clicks. Preview render everything with markings to make finding problem areas a snap.
Features
- Click to set key and breakdowns quickly and see them differentiated by color-code on the timeline.
- Use the Favor buttons to modify the motion between previously set poses, then tweak the favor settings with a slider for precision or skip both and get mathematical with numerical input.
- Switch between overwrite mode and fix what’s on the current frame or use the ripple mode to shift every pose that follows further down the timeline.
- Select the entire character or just specific attributes when creating keys and breakdowns.
- Change the number of frames between single or multiple keys and breakdowns with a button or numerically entering the change.
- Eliminate manually counting in a complex timeline by automatically displaying each key or breakdown’s length.
- Hit a button to switch between Maya’s Perspective camera and a shot camera you specify.
- Save variations on the scene, automatically numbered, at any time right from the plug-in.
- Switch interpolation of tangent types without opening the graph editor, or the default type without opening your overall settings.
- Swiftly snap one object to another.
- Clean up tools to remove redundant keys and fix overshot tangents.
- Enhanced PlayBlast with identifying marks for more accurate review process.
tradigiTOOLS version 1 is available for Maya 7, 8, 8.5 and 2008 for Windows XP/Vista, Mac OSX, Windows/OS X combinations in single seat licence, or multiple seat licence for enterprise use. 64-bit Maya is supported on XP-64 and Vista-64 only. tradigiTOOLS does not currently supported Linux operating systems. For further inquiries please contact us at info@funhouseinteractive.biz or visit our on-line Community.